Souls of Steel - Second Engineer
Souls of Steel is a cooperative stealth game set in Mariupol Ukraine. It is meant to let the player experience what it is like to live in Ukraine during the war.
My main responsibilities were networking, AI/enemies, and stealth mechanics.
I was honored to have been asked for this project, and with a full team of 12 people we worked on 2 games for 9 weeks (this game was made in conjunction with Bound by Bonds).